Mainnet+500 XP earned
SNAKE On-Chain Arcade

I built a fully on-chain Snake game on the Monad chain using Replit, inspired by retrieval patterns from Adamilenich’s OpenSea community art project, where players connect wallets, choose a signed identity, play to grow their snake, and store and compare leaderboard scores permanently on-chain while sharing results to X, solving the problem of centralized game data by making gameplay, identity, and rankings transparent, verifiable, and immutable, and I learned how to integrate smart contracts with real-time game logic and wallet-based user systems.
Discussion
This is fun. played a couple times.